Alternate Totem Dragons for the Dragon Shaman

This page lists the features of a Dragon Shaman with alternate true dragons as a totem dragon. The content discussed on this page is the IP of Wizards of the Coast; this discussion is a fan-discussion, in no way meant to challenge the trademarks, intellectual property, or copyrights of Wizards of the Coast. This page will be removed immediately at the request of Wizards of the Coast.

The Dragon Shaman class is described in Player's Handbook II by WotC.

Metallic Dragons Chromatic Dragons Gem Dragons Planar Dragons Faerûnian Dragons Epic Dragons Non-dragons


Metallic Dragons

These dragons appeared in a WotC web article and have since been updated in Dragons of Faerun (DrF).
Totem Dragon Source Alignments Class Skills Draconic Adaptation Breath Weapon
Mercury Dragon Monster Mayhem, DrFNG, CG, CN Bluff, Disguise, Survival Protected Sight (Ex): You are immune to blindness and dazzling, and you gain a +3 bonus to saving throws against light or pattern effectsLine of light (deals fire damage; immunity and resistance are to fire)
Steel Dragon Monster Mayhem, DrFLG, NG, LN, NE Bluff, Disguise, Profession Poison Resistance (Ex): You gain a +2 bonus on all Fortitude saving throws against poisonLine of acid


Chromatic Dragons

Mon is Monsters of Faerun by WotC. All dragons from Mon received a brief 3.5e update in the Player's Guide to Faerûn web enhancement by WotC. Some of these dragons are older edition monsters updated in the Creature Catalog and may have either 3.0 or 3.5 edition rules.
Totem Dragon Source Alignments Class Skills Draconic Adaptation Breath Weapon
Brown DragonMon 38 LE, NE, CEBluff, Hide, Survival Endure Elements (Sp): As the spell, except that you can target yourself only (at will). Line of acid
Yellow Dragon Creature CatalogCN, NE, CE Bluff, Spot, Survival Endure Elements (Sp): As the spell, except that you can target yourself only (at will). Cone of scorching air (fire damage)
Rainbow Dragon Creature Catalog LE, NE, CEAppraise, Bluff, Spellcraft Resist Energy (Sp): As the spell, except you cannot gain resistance to sonic energy and can target yourself only (at will). Line of light (untyped damage; associated resistance and immunity are to fire)


Gem Dragons

MM2 is Monster Manual II by WotC. The gem dragons received a 3.5e update in the MM2 update booklet, except for psionics. For psionics, I use the unofficial updates found here (by RavinRay of the WotC and EN World message boards). Some are found on the WotC website or the Creature Catalog. Note that I am no longer using psionics as a defining feature but rather neutrality and "gem" coloration.
Totem Dragon Source Alignments Class Skills Draconic Adaptation Breath Weapon
Amethyst DragonMM2 79 NG, LN, N, CN, NE Bluff, Hide, Move Silently Body Equilibrium (Ps): As the psionic power (at will). Line of force (Use d4 damage dice)
Crystal DragonMM2 81 CG, CN, CEGather Information, Jump, Swim Resilient Mind (Ex): You gain a +2 bonus on saves vs enchantment effects (including psionic powers from the telepathy discipline) (always active). Cone of light (associated immunity is to cold, as is your resistance aura)
Emerald DragonMM2 82 LG, LN, LEGather Information, Hide, Swim Defensive Precognition (Ps): As the psionic power (at will). Cone of sonic energy
Sapphire DragonMM2 84 LG, LN, LEJump, Knowledge (history), Move Silently Wall Walker (Ps): As the psionic power (at will).Cone of sonic energy
Topaz DragonMM2 85 CG, CN, CEHide, Survival, Swim Water Breathing (Ex): You can breathe underwather indefinitely and can freely use spells and other abilities underwater (always active).Cone of dehydration (Your associated immunity is to cold, as is your resistance aura)
Obsidian Dragon Psionic BestiaryLE, NE, CE Appraise, Psicraft, SurvivalInertial Armor (Ps): As the psionic power, except not augmentable (at will). Cone of fire
Amber Dragon Creature CatalogNG,LN,N,CN,NE Jump,Spot,SurvivalHunter (Ex): You gain track as a bonus feat. Always active.Cone of superheated sap (Use d4 damage dice for fire damage; in addition, anyone failing the Ref save is entangled as the spell for 1d4 rounds. DC to break out of the sap is the breath weapon DC) (Associated resistance and immunity are to fire.)


Planar Dragons

Dra is the Draconomicon by WotC.
Totem Dragon Source Alignments Class Skills Draconic Adaptation Breath Weapon
Battle DragonDra 176 LG, NG, CG Concentration, Diplomacy, Perform Courage (Ex): You gain a +2 morale bonus to saving throws against charm or fear effects. Always active. Cone of sonic energy
Chaos DragonDra 179 CG, CN, CE Bluff, Hide, Move Silently Entropic Shield (Sp): As the spell, except you can target yourself only (at will). Line of random energy (20% chance of acid, cold, electricity, fire, or sonic chosen randomly each breath; your resistance aura and immunity are chosen randomly at character creation but do not change after)
Ethereal DragonDra 179 NG, LN, N, CN, NE Appraise, Hide, Spot Ethereal Vision (Ex): You can see ethereal creatures as if they were visible. Always active. Cone of force (Use d4 damage dice)
Howling DragonDra 180 CN, CE, NE Bluff, Listen, Move Silently Feral Hunter (Ex): You gain a +5 bonus to Spot checks and to Survival checks made to track a creature. Always active. Cone of sonic energy
Oceanus DragonDra 181 LG, NG, CGSpot, Survival, Swim Water Breathing (Ex): You can breathe underwather indefinitely and can freely use spells and other abilities underwater (always active).Line of electricity
Pyroclastic DragonDra 183 LN, LE, NE, CEBluff, Jump, Spot Resist sound (Sp): As the spell resist energy, sonic energy only, except you can target yourself only (at will). Cone of ash (damage is half fire and half sonic; associated immunity is to fire only)
Radiant DragonDra 185 LG, NG, LNDiplomacy, Heal, Sense Motive Protection from Evil (Sp): As the spell, except that you can target yourself only (at will). Line of force (Use d4 damage dice)
Rust DragonDra 186 LG, LN, LE, NE Knowledge (dungeoneering), Move Silently, Survival Improved Sunder (Ex): You gain Improved Sunder as a bonus feat. Always active. Line of acid
Styx DragonDra 187 LE, NE, CESpot, Survival, Swim Water Breathing (Ex): You can breathe underwather indefinitely and can freely use spells and other abilities underwater (always active). Line of acid
Tarterian DragonDra 189 LE, NE, CE, CN Bluff, Diplomacy, Sense Motive Strength of Will (Ex): You gain a +2 morale bonus on saving throws against charm and compulsion effects. Always active. Line of force (Use d4 damage dice)
Ectoplasmic Dragon Psionic BestiaryCG, CN, CE Knowledge (psionics), Knowledge (the planes), Use Psionic Device Chameleon (Ps): As the psionic power (at will)Glob of flaming ectoplasm with a range given by the length of a dragon shaman's breath weapon line at your class level. This glob then explodes as a energy burst of fire of radius equal to 1/4 the range (round down to the nearest 5 ft) as the psionic power (nonaugmentable) with the damage given by your dragon shaman level. Associated immunity and resistance aura is to fire.


Faerûnian Dragons

Dra is the Draconomicon and Mon is Monsters of Faerun, both by WotC. All dragons from Mon received a brief 3.5e update in the Player's Guide to Faerûn web enhancement by WotC. The Mist Dragon appeared on WotC's website and received an update in Dragons of Faerun (DrF).
Totem Dragon Source Alignments Class Skills Draconic Adaptation Breath Weapon
Deep DragonMon 40 CN, NE, CEHide, Move Silently, Swim Treasure Seeker (Ex): You gain a +5 competence bonus on Appraise and Search checks (always active). Cone of acid
Fang Dragon Mon 41
Dra 159
CG, CN, CEBluff, Jump, Survival Ventriloquism (Sp): As the spell (at will). Instead of a breath weapon, you gain a claw attack as a primary natural weapon; your claw attack deals 1d6+your Str bonus of damage and 1 negative level for every die of damage other dragon shaman deal with their breath weapon (a Fort save at your breath weapon DC negates). In addition, your claw attack overcomes damage reduction as if it were magic (at 4th level), silver (8th), chaotic-aligned (12th), cold iron (16th), and epic (20th) cumulative. (Instead of an energy immunity, you gain immunity to ability drain, and your resistance aura gives a bonus to saving throws against ability damage or drain)
Shadow Dragon Mon 42
Dra 191
CN, NE, CEHide, Jump, Move Silently Mirror Image (Sp): As the spell (at will). Cone of energy drain; you deal as one negative level for every two dice of damage other dragon shaman deal with their breath weapons (A Fort save at your breath weapon DC negates). (Your associated immunity is to energy drain, and your resistance aura provides a bonus to saves versus illusions)
Song DragonMon 44 NG, CG, CN, CEBluff, Disguise, Jump Feather Fall (Sp): As the spell, except that you can target yourself only (at will). Cone of electricity
Mist Dragon Monster Mayhem, DrF NG, LN, N, CN, NE Bluff, Sense Motive, Survival Water Breathing (Ex): You can breathe underwather indefinitely and can freely use spells and other abilities underwater (always active). Cone of steam (deals fire damage; associated immunity and resistance are to fire)
Maztican Dragon, aka Rain Dragon, aka Tlalocoatl Creature CatalogLN,NE,LESpellcraft, Survival, SwimWater Breathing (Ex): You can breathe underwather indefinitely and can freely use spells and other abilities underwater (always active).Cone of cold


Epic Dragons

Epic dragons are described in the Epic Level Handbook (I think) and the System Reference Document (from WotC but available online many places).
Totem Dragon Source Alignments Class Skills Draconic Adaptation Breath Weapon
Force Dragon SRDNG, LN, N, CN, NE Concentration, Knowledge (the planes), Spellcraft Mage Armor (Sp): As the spell, except you can target yourself only (at will) Cone of force (Use d4 damage dice)
Prismatic Dragon SRDNG, LN, N, CN, NE Knowledge (arcana), Perform (singing or oratory), Search Mage Armor (Sp): As the spell, except you can target yourself only (at will) Cone of light (Immunity and resistance aura are to spells with the Light descriptor and to blindness)


Nondragons

Here are some other monsters from the MM1 (or SRD) for your consideration as totems, courtesy of EN World member Nifft.
Totem Monster Source Alignments Class Skills Draconic Adaptation Breath Weapon
Ankheg SRD NG, LN, N, CN, NEJump, Listen, Knowledge (geography)See Invisibility (Sp): As the spell, except you can target yourself only (at will) Line of acid
Behir SRD NG, LN, N, CN, NEHide, Spot, Survival Spider Climb (Sp): As the spell, except you can target yourself only (at will) Line of electricity
Frost Worm SRD NG, LN, N, CN, NEHide, Listen, Perform (vocal)Endure Elements (Sp): As the spell, except you can target yourself only (at will) Cone of cold
Pyrohydra SRD NG, LN, N, CN, NESpot, Survival, Swim Water Breathing (Ex): You can breathe underwather indefinitely and can freely use spells and other abilities underwater (always active).Cone of Fire